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hla_underpass
Summary
To further my level design skills, I opted to make a map in one of my favourite games ever, Half-Life: Alyx. I had prior experience making maps in CS2, but thought HLA had better opportunity to explore level design with their singleplayer enemies & entities.
Info
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Role - Map/Level designer
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Team count - 1
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Duration - 1-2 weeks
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Engine - Source 2
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