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hla_underpass

Summary

To further my level design skills, I opted to make a map in one of my favourite games ever, Half-Life: Alyx. I had prior experience making maps in CS2, but thought HLA had better opportunity to explore level design with their singleplayer enemies & entities.

Info
  • Role  -  Map/Level designer

  • Team count  -  1

  • Duration  -  1-2 weeks

  • Engine  -  Source 2

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